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Experience of an upper limb training program with a non-immersive virtual reality system in patients after stroke: a qualitative study

机译:非沉浸式虚拟现实系统对中风患者进行上肢训练计划的经验:定性研究

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摘要

Objectives The YouGrabber (YG) is a new virtual reality training system that focuses\udon unilateral and bimanual activities. This nested study was part of a larger\udmulticentre randomised controlled trial and explored experiences of people with\udchronic stroke during a 4 week intensive upper limb training with YG.\udDesign: A qualitative design using semi-structured, face-to-face interviews. A\udphenomenological descriptive approach was used, with data coded, categorized and\udsummarized using a thematic analysis. Topics investigated included: the experience\udof YG training, perceived impact of YG training on arm function, and the role of the\udtreating therapist.\udResults: Five people were interviewed (1 female, age range 55-75yrs, 1-6yrs poststroke).\udSeven main themes were identified: (1) general experience, (2) expectations,\ud(3) feedback, (4) arm function, (5) physiotherapist’s role, (6) fatigue, (7) motivation.\udKey experiences reported included feelings of motivation and satisfaction, with\udpositive factors identified as challenge, competition, fun and effort. The YG training\udappeared to trigger greater effort, however fatigue was experienced at the end of the\udtraining. Overall, patients described positive changes in upper limb motor function\udand activity level, e.g. automatic arm use. While the opportunity for self-practice was\udappreciated, input from the therapist at the start of the intervention was deemed\udimportant for safety and confidence.\udConclusions: Reported experiences were mostly positive and the participants were\udmotivated to practice intensively. They enjoyed the challenging component of the\udgames.
机译:目标YouGrabber(YG)是一种新的虚拟现实培训系统,其重点放在单边和双向活动上。这项嵌套研究是一项较大的\ udmulticentre随机对照试验的一部分,并探讨了在YG进行的为期4周的强化上肢训练中\ udchronic中风患者的经验。\ udDesign:使用半结构化面对面访谈的定性设计。使用了\\现象学描述方法,并使用主题分析对数据进行了编码,分类和\摘要。调查的主题包括:YG训练的经验,YG训练对手臂功能的影响以及理疗师的作用。\ ud结果:访谈了五人(1名女性,年龄在55-75岁,中风后1-6岁) } .ud确定了七个主要主题:(1)一般经验,(2)期望,\ ud(3)反馈,(4)手臂功能,(5)理疗师的作用,(6)疲劳,(7)动机。\所报告的udKey经历包括动机和满意感,以及确定为挑战,竞争,乐趣和努力的\ udative因素。 YG训练似乎开始需要更大的努力,但是在训练结束时却感到疲劳。总体而言,患者描述了上肢运动功能/活动水平的积极变化,例如自动手臂使用。虽然不愿实践自己的机会,但在治疗开始时来自治疗师的意见被认为对安全性和信心至关重要。\ ud结论:报告的经历大多是积极的,参与者被激励进行密集练习。他们喜欢\ udgames中具有挑战性的组成部分。

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